B0NK3RS@lemmy.world to Patient Gamers@sh.itjust.worksEnglish · 18 days agoMirror’s Edge Was Never Meant to Slow Downgardinerbryant.comexternal-linkmessage-square5linkfedilinkarrow-up165arrow-down10file-text
arrow-up165arrow-down1external-linkMirror’s Edge Was Never Meant to Slow Downgardinerbryant.comB0NK3RS@lemmy.world to Patient Gamers@sh.itjust.worksEnglish · 18 days agomessage-square5linkfedilinkfile-text
There’s a moment, early on in Mirror’s Edge, where the game stops explaining itself and lets motion do the talking.
minus-squareBurntWits@sh.itjust.worksMlinkfedilinkarrow-up5·18 days agoYeah, I’d probably agree with that. Some games are just better being tighter and more closed off. I love open world and semi-open world games but it’s not always appropriate.
Yeah, I’d probably agree with that. Some games are just better being tighter and more closed off. I love open world and semi-open world games but it’s not always appropriate.