

Deadlock is a fantastic game, albeit unreleased


Deadlock is a fantastic game, albeit unreleased
Makes sense. Seems to be the only editor which actually cares about performance


Cloudflare would host it for effectively free


Disco what?


I imagine there will be for some games, but it relies on the game developer implementing it. Whereas foviated streaming works for all games.
One of the shots of the steam machine had a “SoonTM” sticker


This is foviated streaming. The PC still renders everything at full, but the streaming compression is optimized for where you’re looking


Yeah same. I’ve seen other people stockpile intermediate resources to try and smooth out bottlenecks, but I think that’s wasteful. Build extra throughout, and have as little product sitting there as possible.


Factorio sucks for perfectionists. You have to be able to embrace the spaghetti, and not everyone can


There’s no functional difference, we just use both terms. It’s a bit arbitrary, but generally once a mall is a mall we stick with that and vice versa. E.g. “Westfield St Lukes” is known as “St Lukes mall” colloquially by pretty much everyone.


Kiwi here. We have malls and shopping centers, but only mall Santas


Cries in New Zealand where consistent 1m is a luxury. We have bike lanes which sometimes narrow to 1m for both lanes


It either happens, or it doesn’t, or the chances are not equal.
That’s 50/50/50 or 1 in 3.


I’m sitting here with a messed up and hugely swollen upper lip and half a dozen bandages. But not from tram tracks, just from my bike losing traction on wet painted concrete at 35-40kph and sliding on my face for a good meter or two. Somehow no broken bones or lost teeth. Hooray for helmets.


Lutris for mods. You can point it at the game exe downloaded by steam in many cases (not all), and then run arbitrary exes inside the same wine prefix.


Arguably “we can just put it in docker, and create an auto scaling microservice with a load balancer, behind a CDN for avg request latency” fits this group too. The hoops I have to jump through to get a good user experience on top of our shitty PHP backend are unreal


Steve: “Hey Jim, what did you say that other extraction shooter was called?”
Jim (muffled): “Escape from Tarkov”
Steve: “Oh yeah Escape from Duckov, thanks mate”


Get your hands off my print server


Happipiness
As opposed to older ones failing in obvious and fixable ways