• 0 Posts
  • 87 Comments
Joined 3 years ago
cake
Cake day: July 1st, 2023

help-circle
  • I have a more mixed approach.

    Decisions or attempts, i try to document them as comments on the ticket. It feels a bit like a conversation with my future self 😄

    Things that pop up in my head that I don’t want to forget, but don’t have time to write out, I put in a new tab on nodepad++

    Archi things go as markdown in de source code

    Investigations and reports in a wiki

    All these have all the pros of an engineering handbook out of the box (date, issuer, …)

    I only use paper for the stuff I don’t want a trail off and just want to throw away afterwards.




  • I think they especially make sense for records so you can easily create shallow modifyable value semantic types with little boilerplate code.

    I do hate that all these features are yet more keywords and weird syntax. It’s becoming C##.

    Like the records are just sytesized methods on classes or structs. We already have this in the language with source generation. If something there was missing to create records, it would IMO make more sense to improve the source generation so the community also has access to the ecmxtensions. And the record could be split up in it’s separate features (copy constructor, defaul ToString imp, equatable) so we could choose to use part of it.












  • I think there was a Renault that worked like this. I think the main issue is that you need a decently sized battery that can supply enough power or else the ICE needs to start every time you hit the gas pedal like was the case with the older Prius models and then you might as well connect it to the wheels and you can have a smaller electric motor.

    But batteries keep improving and you can pull more power per kWh now. Maybe with solid state batteries this power train could become the more affordable option.






  • Cause selling new games is more profitable.

    If a new games costs €60 and older games €5 or less (which would be a lot less on streaming services), they’d have to sell at least 12 old games for every new game they sell less cause of this change. And if gamers spend more time on older games, it’s highly possible that they’d buy, even just a single game, less.

    It’s the same with movies or TV. They would only loose money if they make the whole archive available as there is just so much of it that some of the new things could become irrelevant.

    Not that I’m against archiving, but it is caused by the creative sector having to have to make money, which isn’t easy for smaller players, and greed.