I love it too, Dusk being one of my favorites. My only complaints with modern PS1/PSX aesthetic 3D graphics (as I often see on reddit):
- overly exagerrated vertex wobble (the only time i really noticed that was quake 2 animations on a high-res monitor)
- low polygon count, but modern effects (soft shadows, god rays, etc)

















I have once heard “It is our time to make fun of them” from a software developer. He wasn’t a very well-meaning person in general, bootstraps and all.