Ofcourse Numpad Arrows
or how Quake players would do
LMouse A RMouse D (shoot=Space or Alt)
Ofcourse Numpad Arrows
or how Quake players would do
LMouse A RMouse D (shoot=Space or Alt)


You don’t have to believe in the product to believe in the money.


The only roll should be the damage roll.
DnD needs a GM to not regularly ask for die rolls of good or important actions of the player.


Nice self-drivng goal pole you got there.


After citing that one xray-machine example in programming classes for 20+ years, we will be able cite more deadly medical software incidents :)


Accounts are not required.
I use mpage https://github.com/mpod/mPage?tab=readme-ov-file
dense and simple
Similiar, I studied “media computer science” - it was just c.s. but with a focus multimedia and multimedia interaction.
People joke, that everything with “media” is just a light degree, but the focus was very much on how humans interact with computers ,how humans interact with humans via computers and how the average human engages their work goal via computers.
Not having your user be your sworn enemy and cosplaying as a user helps with creating less shut software in less iteration.


99.9% of all games are useless to an individual, whem stean can get 10% correct, when you do close to no cooperation, this is an achievement.
It’s a bias you have, because there are no nostalgia driven docs about current work. If you watch Game Developer conference videos you see lots of "we had to be creative to…"moments.


The question is, if having better for-loop completion the same as “create this feature”.


I would take a look at Warframe.
https://www.protondb.com/app/230410?device=steamDeck
I like the gameplay and it ran on every hardware.


Yes, what you got next?
US is very much in the friends, wtf, enemy pipeline. EU is not homogene, so your third grade gotchas does not work, kid


Comment section of AA or AAA gaming news in r/games or r/pcgaming
I have a good track record with
“if you are interested in past AAA game like X, look at small y” comments from “decently acting” users


Yes cursed grounds was such an awful experience. I actually like the ground effect combat otherwise, in DS1 and 2.
Source Points have phoenix feather effect.
Fishing in Torchlight. It’s a fast ring qte - or you can throw dynamite in the whole and get all the fish instantly.
One of the Splinter Cells showed you a ghost of the last position you were seen. Enemies acted as if you were last seen there.


Sport and board games.
Nothing like the adrenaline of sport. Capoeira, fencing, whatever…I think having no power, being completely depleted after doing sport is one of the best feelings.
Boardgames: simply a decent combination of strategy, luck and talking, that keeps you engaged.


For many characters the race does not matter - luckily - because they experience stuff everyone can experience. I think it is logical to change “unimportant” aspects of a character, if it helps production.


Longterm is for suckers - nu management is fast and loose - they break things - preferable good work environment.
I expected a really bad take, but this is not it. HL2 has strength, but the story is not it. It’s okay, but I want you to remember that the ending of HL2 is just not good - neither to ‘boss fight’ nor the deus ex machina ending.
Even the gameplay gets boring when you have the “op” gravity gun.
I prefer HL1 to HL2. The physics riddles are not hard either and I think Stratholm is only “horror” for people with no xp in Survival Horror games.