https://github.com/DimsFromDergachy/hexagonal-pixel-dungeon This is an early build which is not intended to be played by the general public; no release build is available, I had to compile the game myself. It is my intention to generate interest, not to dwell on the current unfinished state of the mod.

  • m_‮f@discuss.online
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    25 days ago

    Neat! I think there’s a lot of unexplored space in non-rectangular grids for roguelikes. HyperRogue is a pretty cool exploration of that space:

    HyperRogue is a turn-based game in which the player controls one character exploring a world based on hyperbolic geometry, with cells arranged as a truncated order-7 triangular tiling by default (with a few exceptions). The player can also choose to play on some other tilings and honeycombs in two and three dimensions, in all eight Thurston geometries, along with a variety of quotient spaces. It borrows procedural generation and permadeath from the roguelike genre, and puzzle-based combat of Deadly Rooms of Death.

    • videogamer1003@lemmy.worldOP
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      24 days ago

      I fell in love with HyperRogue just a few weeks ago! Sometimes I dream of porting PD mechanics/content to RogueViz