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Whom@lemmy.ml to Retro Gaming@lemmy.ml · 4 years ago

The Atari 2600, Analog Video, Scalers, and the Agony of 240p Ambiguity

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The Atari 2600, Analog Video, Scalers, and the Agony of 240p Ambiguity

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Whom@lemmy.ml to Retro Gaming@lemmy.ml · 4 years ago
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Technical dive into the reasons why scaling Atari 2600 video output can be troublesomeIf you would like to support this channel, here is a link to the Displa...
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    Removed by mod

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For the purposes of this community, “retro” means platforms launched in 2001 and earlier, and games for those platforms released through roughly 2007. This means that the Xbox, GameCube, Game Boy Advance, and PlayStation 2 are the cutoff consoles.

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