Looks like things are going to get really interesting
I really like how Wube is putting so much efford into making Factorio 2.0 such a huge update! But it scares me how much content it brings even after 600 hours… Feels like starting from scratch
Going to be really amazing to play Factorio again without knowing how to solve everything.
And you just know it’s good because Wube doesn’t play around
Oh man, spoilable items? Spoilable agriculture research packs?
That’s pretty intenseI am beyond stoked for this new release!
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This sounds like a nightmare for production lines. Items on belts just randomly turning into spoilage? I hate thinking about how this will break so many common factory setups, and I like this change just as much for that same reason. Just filtering out spoilage at the end of a belt won’t be enough for some designs, especially when 3+ ingredients are involved in the recipe (so two input belts). It’ll be interesting to come up with new designs that can filter the inputs mid-belt to remove the spoilage, since it’s inevitable if your inputs come faster than you can process them.
Can’t wait to see the update.




